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Every week, the Virtual Photography Archive Hour invites you to revisit your virtual photography archives as a great way to reach new audiences, rediscover past inspirations and even learn from mistakes. Featured below are a selection of the entries shared over the past month.

 

Title: Metro Exodus | Developer: 4A Games | Publisher: Deep Silver | Initial Release: 15th February 2019


A great result for the Archive Hour with this one as Chy rediscovered this brilliant shot from Metro Exodus that features the rough texture of a rusted metal door and a nice helping of 80's nostalgia to go along with it. Check out the original post for a complimentary 80's soundtrack too!

Photographer: @Chy_Visual_Arts

 

Title: Ghost Recon Breakpoint | Developer: Ubisoft Paris | Publisher: Ubisoft | Initial Release: 4th October 2019

Making great use of a bird's-eye-view, or drone's-eye-view if you prefer, this shot shows the beauty of abstract and geometric shapes that exist in certain structures when viewed from a different perspective.

Photographer: @ahmedzafar99

 

Title: Assassin's Creed Odyssey | Developer: Ubisoft Québec | Publisher: Ubisoft | Initial Release: 5th October 2018

There is a lot to like about this shot; from the three-quarter length presentation to the mysterious darkened face, the character has an ominous presence that is only enhanced by the contrast of that bright glowing weapon against the diffuse blue backdrop.

Photographer: @Wishful_Flowers

 
 

Title: Elite Dangerous | Developer: Frontier Developments | Publisher: Frontier Developments | Initial Release: 16th December 2014



Sometimes the planets align to create something out of the ordinary, and while this features just one planet, or rather the planet's rings, it is the alignment with the player's ship that makes the shot. Perfectly positioned within the centre, even the weapon fire is used to cut through the shadow cast by the celestial body.

Photographer: @shinobi_space

 


Title: Uncharted 4: A Thief's End | Developer: Naughty Dog | Publisher: Sony Interactive Entertainment | Initial Release: 10th May 2016


A shot that may struggle to be noticed on a smaller thumbnail, but give it a closer look and take in the superbly candid capture of the moment that Nathan Drake's 4x4 crashes through the frame, and the lives of the local inhabitants.

Photographer: @JimdiGriz1

 
 

Title: Hellblade: Senua's Sacrifice | Developer: Ninja Theory | Publisher: Ninja Theory | Initial Release: 8th August 2017

As Hellblade's title character gazes intently across the shot, it is the way she is framed within and contrasted against a surprisingly modern diagonal background that really works for me. Topping it off, the surrounding colour matches her facepaint nicely, great shot.

Photographer: @XKardazX

 

Title: No Man's Sky | Developer: Hello Games | Publisher: Hello Games, 505 Games | Initial Release: 9th August 2016


Even if you're sick of the sight of contrails (just a little in-joke there), it's hard to get enough of the extraordinary colours and clean ship outlines in this shot. Cleverly captioned "point A to point B", it is straightforward beauty and elegance.

Photographer: @jckbrwn


 

Title: Middle-earth: Shadow of War | Developer: Monolith Productions | Publisher: Warner Bros. Interactive Entertainment | Initial Release: 10th October 2017


It can require an element of bravery to leave the majority of a shot empty and although textured to add some interest, it is this use of negative space that draws attention to the grounded combatants. Outlined in crisp silhouettes, a little tonal gradient adds depth as those at the rear fade into the mist.

Photographer: @AreeLyBadPun

 

Revisit your archives and share some lost shots on Twitter every Sunday using the #VPArchiveHour hashtag for a chance to feature in next month's post.

 

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